Warzone weapon data that actually reflects how gunfights happen

Built on simulation-based E[TTK] methodology. Not chest-only averages.

Expected TTK

We simulate thousands of gunfights per weapon accounting for real hit probability across every body part — not just chest shots.

Distance-Weighted Analysis

A single number that tells you which weapon is best at the ranges you actually fight at.

Built for Competitive Play

Hit probability weightings calibrated from professional tournament data.